The Slime Speed Up can also work with Beer and can be added onto the Slime for a +4 speed upĮx.Coffee +1 -> Slimed -3 -> Beer -4 -> Coffee 0 (smile and beer runs out) +4 (then use Pepper Poppers/Crab Cakes) +5 The "normal" state can be extended with any food buffing item, the best and most consistent being Trout Soup and later on, Pepper Poppers, and late game, Crab Cakes
Coffee +1 -> Slimed -3 -> Coffee 0 (slime runs out) +3 This works by having a speed up buff, folowed by a slime debuff, then a speed up buff making the game set you back to being "normal" because the speed up food had nothing to buff and set you back to regular speed and then giving you back your +4 because you lost the slime debuff and now you are running at +4 speedĮx. This Glitch is you getting a speed bonus stack thats from the slime debuff
How to money multiply CONSISTENTLY in Stardew ValleyĮNLY get a 10g profit(20% bonus) from buying rocks, making BWRS, selling it you buy one BWRS for 100g and then as much rocks as you can, the rocks cost 40g to make and you CONSIST After getting to level 4 farming, the money multiplier will work for only one year until Robin makes the rocks cost 100 per stone. This expoit uses the refund of Pierre's branded fertelizers where on the 15th of Spring, you can buy one Basic Water Retaining Soil or Basic Fertelizer, make your own Fertelizers and they stack onto Pierres Fertelizers and can be refunded for 50g rather then your own that sells for 2g(4gBWRS).
All characters hate them and the items aren't that important. Some items have the sprite of other objects, a mashup of some, jumbled messed up sprites, or just a circle shadow with nothing. This Doesn't Work Anymore Sadlt This has been patched for the switch as it removes the " " If you look at an item id sheet, then make the numbers the ones that aren't listed to have any item. You can have 1 or 2 numbers as well as 3. Using the item id cheat (naming you, your farm and/or animals you buy then having NPC's say the numbers you put. The monsters hurt you, but you heal instantly! The only thing to be careful about is when you fish, the game is prone to crash. Now what does is it gives you infinite energy and health so go to the mines and you are essentially invincible there. You can leave the spa with the glitch still in effect.
Either you can walk on the pool or the water glitch will occur. But what does is it when you enter the load zone with normal clothes, go to the area you normaly go in the pool and place a fence in the water and enter it or enter the pool, and just constantly swing your sword or scythe. If the player uses this glitch in the spa to get past the changing room where you can't use items/blocks, that helps trigger the water glitch. You can use this glitch to access the spa early and get an early overview of the quarry. So if anyone finds anything, then say what you found. I don’t know if there are any chests or loot because all collision is still there but all of the walls are invisible. If you enter it, then you can see a whole load of jumbled sprites with the landscape from when you first open the game. Over at the spa you can use the same method to go out of bounds there and if you go far enough around the entire area, there is an unused section of the game that they took out which still has a working loading trigger. There is another place that this glitch can get interesting. The main uses for this glitch are for over by the beach to reach unreachable bubbles for fishing if your fishing skill is too low. What you do is take any tool/weapon (most likely your sword or scythe) and go to ANY loading trigger and without holding any direction, swing said tool facing the load zone for a bit and since you always move slightly forward whenever you swing your tool, you can bypass any loading trigger and go out of bounds. This out of bounds glitch you can preform anywhere in All of the valley is very helpful and has some interesting results.
Out of Bounds anywhere (except the mines) 1 Out of Bounds anywhere (except the mines).